01
Player Utilities
General player utilities can vary by server role and enabled Crimson Haven plugins. Player-facing helpers should remain simple and avoid exposing administrative functionality.
02
Staff Utilities
Staff members can have access to CrimsonCore tools such as /panel and administrative self-actions including vanish, flight, god mode, heal, and feed when permitted.
03
Entity UUID Helpers
Administrative entity lookup commands can be used to resolve entity UUIDs when debugging persistent entities or plugin state, including selecting a nearby entity when its UUID is not already known.
04
Permissions
Utility and staff commands are permission-gated. Seeing a command documented does not mean every player rank can execute it.
05
Where to Look
For normal gameplay, start with the OneChunk, team, contract, and other player-facing menus. Staff should use the dedicated administration interfaces rather than relying on undocumented console-only workflows.
